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Bethesda’s Doom franchise came back in a big way in 2016, reinstalling people’s faith in one of the original first-person shooter franchises by rewarding players for being aggressive, as opposed to simply ducking behind cover. Doom has always placed this emphasis on aggression firmly at the forefront, and now 2019 brings with it the ultimate way to celebrate the series’ entire 25-year-long legacy.
Doom Slayers Collection is available for both Xbox One and PlayStation 4, featuring all four main Doom games from the 1993 original all the way up to the 2016 update. There’s simply no better way to psyche yourself up for the arrival of Doom: Eternal early next year. Experience the franchise’s from where it all began and then follow its evolution over the years. What’s more, the Doom Slayers Collection collects all four games for a cheaper price than if you purchased them separately.
The ultimate package celebrating the Hellish brilliance of Doom
Doom Slayers Collection sees you get four classic Doom games for the price of one, packing in Doom (1993), Doom II, Doom 3: BFG Edition and Doom (2016). All four games cast you as the Doomslayer forced to flick back and forth between Mars, Earth and Hell, all in the effort of preventing an overwhelming demon outbreak. The series has adapted and evolved a lot over the years, meaning that each game offers a wildly distinct play experience from the last.
Push-forward combat that rewards aggression
As already alluded to, Doom has stood separately from other first-person shooters by rewarding players for taking out enemies head on. This reached an apex in Doom (2016) thanks to a new gameplay mechanic known as push-forward combat, where killing demons up close will see them spew out with the required health and ammo useful for continuing a death-spree.
Varied locations across the franchise’s history
While Doom has always guided players within the two realms of Mars and Hell, some games in the series has taken slightly different approaches to the concept. Doom 3, for example, shares a lot more DNA with survival horror classics like Silent Hill and Resident Evil, mixing it in with traditional first-person gunplay. Because of this the tone is incredibly